If only the Advocacy had not picked you up. You spent weeks setting up the deal. Your time to release is to long and your going to miss the meet.. but you remember the rumours, the whispers in the back alleys of Lorville. What if they are true? Maybe there is a way out..
The entrance to the escape route is found via a broken vent in the Common Area.
There is a keypad where you need to enter a code to stop the fan from moving so you can pass through
If you leave the Common Area towards the mine entrance there is an office to the right.
You can peak through the window to see the fan code.
Hold F and use mouse wheel to scroll in for a closer view
Once you have entered the tunnels though the fan, I would recommend exploring for a bit, getting familiar with the escape route and the Aberdeen gravity. Alternatively follow the video at top of page for the route.
Things to consider before you escape:
- Exposed to the environment on Aberdeen you will not survive long
- You will not get full access to your inventory until you remove your crime stat
There is one way (if you are lucky), to increase the time you can survive on the surface of Aberdeen.
On the route out you will pass a disused office…
There will be two lines on the wall display. If either show occupied, take a note of the access code/s
These will correspond to a garage on the surface which you can use the code to access
The garage will give you access to an Ursa Rover. This will protect you from the environment
Congrats, you have escaped the Klescher Rehabilitation Facility!
Some would argue though… your escape has only just started. You now need to find a way off this moon and clear your Crimestat…
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